The Game Is AFoot!

The Game Is AFoot!

Basil of Baker St.

Who doesn’t love Sherlock Holmes? The intelligence, attention to detail and being physically adept. Even Basil, the mouse that emulates Sherlock. I am a highly logical person, and love problem solving in a similar way. The Great Mouse to Detective was one of my favorite characters when I was younger.

1986’s The Great Mouse Detective, Disney’s 26th animated feature, is one of the earliest uses of computer animation. During the film’s climax, Basil faces off against his arch nemesis Ratigan, which takes place in London’s Clock tower Big Ben.

The two minute sequence had the characters moving through as many as 54 moving clock parts! It took several months to create the internal workings for the famous clock. All this allowed the animators to create “steady cam” type shots vs the traditional animation that was limited to tracking and panning left to right on flat pieces of artwork.

This paved the way for the ballroom scene in Beauty and the Beast(1991).

This model was scaled to fit inside of a mars sized printer. You could scale it down some if you wanted but we felt this was the best size to print him at. We did not key this model. But don’t worry, it works really well without the need and turning it into a long project. Printing this model is pretty straightforward. Tilt him back about 30 degrees and apply your supports to all over hangs. On his back. Supports don’t need to be placed on his face or the front of the model when you use this orientation.  I chose not to hollow this model, as with most of the models I print, I find that they come out better when you don’t. It will use nearly a whole vat of resin at the uploaded scale, but it’s so worth it. Ryan did a really good job with this model, I think it looks better in real life than it does in the renders.